A Scenario-Based Modeling Method for Simulation Systems
Amy Rankin, Rita Kovordanyi, Joris Field, Magnus Morin, Johan Jenvald, Henrik Eriksson
A critical step in any system-development process is to identify and understand user needs and to translate these into requirements specifications.
An increasingly common approach for eliciting needs and identifying requirements is to use scenarios and to model these scenarios using storyboards.
The art of storyboarding is evolving as new technologies provide simple and innovative ways for designers and others to visualize events, activities and interactions.
Currently there are commercial software and web-based tools for making low- and high-fidelity prototypes and for reenacting an event or process.
Such tools present a new era as ideas easily can be presented, adapted and circulating between all collaborators – from project managers to end users, interaction designers and software developers.
This paper presentsa modeling method that uses storyboarding as a technique for translating scenarios and end-user requirements into functional requirements for system development.
Described is an iterative five-step method with examples of storyboards in each step.